
Bdub's Vehicles (A20) 4.26
A collection of my vehicles. Custom mechanic trader. Current as of A20.
A collection of my vehicles. Custom mechanic trader. Current as of A20.
A Visual Overhaul. 4K/2K Terrain Textures. New grass/water Textures. Lighting Overhaul. Environment Overhaul. New Vehicles. Gun skins.
Quartz is a UI modding framework for 7 Days to Die. It adds new XUi Widgets and XUi Controllers that give modders more freedom on creating new and powerful UIs for 7 Days to Die.
A small C# mod that adds the players lootstage to the UI.
Stun Batons as they are now feel... wrong to me, so I fixed them! This changes it from a utility weapon into a true melee weapon - hopefully without it being *too* strong
A mod that increases Vanilla and Undead Legacy Trader loot values. General Trader values for Min/Max Inventory and Min/Max Items Swapped are increased by +10. Specialized Undead Legacy Traders have their same values each increased by +5.
Random World Generation for 7 Days to Die. The generated worlds are beautiful, with natural landscapes and large cities. Biomes are randomly placed, no repetitiveness.
This is a mod I originally created to fix a few "issues" myself, my wife and some friends felt the game had. Turns out I really enjoy modding so I've expanded on it quite a bit.
Farming - Grow Wheat, Apple, Strawberry, Cocoa, Carrot, Cucumber, Leek, Lettuce, Melon, Onion, Pepper, Tomato and Blackberry Crops
How to add capacity in any vehicle in the "Undead Legacy" mod.
The Compopack is an expanded collection of custom-made prefabs for the zombie sandbox game 7 Days to Die. The poi pack/poi archive/overhaul was first compiled by Magoli in the early Alphas of the game and has continued to grow over the years.
This guide will help you getting started with KingGen. It is advisable to read thoroughly. KingGen is a tool to generate worlds that are playable in 7 Days to Die. The generation is procedural, which means that an algorithm will create the world for you.