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UnlockLevelCurve - Launch (Level 13-20)  

Upload: 13 Aug 2023, 18:43
Created by: Charis [X]
Uploaded by: Aqxaro
UnlockLevelCurve - Launch (Level 13-20)

SUPPORTS 5eSPELLS AND MULTI CLASSING
I needed a level extension mod and found that most other mods lacked some features or were out of date by a few patches.
- Added level 13-20 (all classes)
- Spells can be cast using higher spell slots (1-9)
- Added more resources, spell slots and class features

Installation:
1. Unzip the .zip file to get the mod file (e.g. UnlockLevelCurve.pak).
2. To install the mod I suggest using BG3ModManager.
Search for it on Google and you'll find the github by LaughingLeader. Go through the installation guide on the github page.

Installation FAQ:
- If you encounter any issues make sure that the correct "Game Data Path" and "Game Executable Path" are set in the mod manager.
- If the mod doesn't load, make sure to select the public profile and save your mod load order again.
- If you are using multiple mods and encounter issues, try disabling all other mods and see if the issue persists.
- After testing that this mod works on its own, but enabling multiple mods causes issues, double check your mod load order.
- If you encounter issues after installing the mod in the middle of an existing campaign, try respeccing your characters (go to camp and talk to Withers).
   - Alternatively have the problem character die and ask to be revived by Withers.
- If you have hit level cap before installing the mod, gaining xp will update the cap.

You can safely ignore the pop-ups at the start. The mod still works:
- Launching the game gives the following pop-up:
"Mods detected - We've detected installed mods. These can cause crashes, or issues running the game. Please visit our support page for more information:"
- Starting a new save or continuing an old save without mods gives the following pop-up:
"We were unable to create a working story. Your add-on setup might be invalid. The game will continue with the story from the main adventure."


5e Spells Mod Patch:
Support added for the mod 5e Spells (by Celes / DiZ91891) via a patch. This new patch is not stand-alone and must be used together with UnlockLevelCurve.
Please use the following load order:
 1. 5eSpells
 2. UnlockLevelCurve
 3. UnlockLevelCurve_Patch_5eSpells

5eSpells Note: Some of the higher level spells (7+) appear as 'Not Found' - The high level spells' names and descriptions hasn't been updated to use strings inside localization/english/5eSpells.xml, they are still written inside the Data folder (which was allowed in Early Access, but not after Launch). This is something that needs to be updated from the 5eSpells mod side.
NOTE 2: These subclasses have not been added: Cleric (Death), Cleric (Peace), Sorcerer (Aberrant Mind, Clockwork Soul, Divine Soul, Shadow), Rogue (Ninja), Art of Melee Weapons, Art of Ranged Weapons, Art of Summoning, Art of Magic, Occultist, Troubadour


Rebalanced NewScale XP curve:
Leveling in 5e (and Baldurs Gate 3) has something called the "XP Valley" where progress from level 4-11 slows to a crawl.
This patch implements ThinkDM's revised XP table, which helps smooth out level progression.
LV         1 |     2 |      3 |       4 |       5 |        6 |       7 |          8 |          9 |        10 |       11 |        12 |       13 |        14 |       15 |        16 |       17 |        18 |       19 |        20
5e:        0 | 300 | 600 | 1800 | 3800 | 7500 | 9000 | 11000 | 14000 | 16000 | 21000 | 15000 | 20000 | 20000 | 25000 | 30000 | 30000 | 40000 | 40000 | 50000
New:     0 | 300 | 800 | 1400 | 2500 | 4000 | 5500 |   7000 |   9500 | 12000 | 15000 | 19000 | 23000 | 25000 | 30000 | 32500 | 37500 | 45000 | 45000 | 40000
Please use the following load order:
 1. UnlockLevelCurve
 2. UnlockLevelCurve_Patch_NewScale

Double XP Patch:
At the moment I estimate there is just enough XP to get to level 20 by the end of the game if you explore everything.
This is an alternate version of the mod that scales down the XP curve so you can get to level 20 twice as fast, so you don't need to turn over every rock for xp.
LV          1 |     2 |      3 |       4 |       5 |        6 |       7 |          8 |          9 |        10 |       11 |        12 |       13 |        14 |       15 |        16 |       17 |        18 |       19 |        20
5e:         0 | 300 | 600 | 1800 | 3800 | 7500 | 9000 | 11000 | 14000 | 16000 | 21000 | 15000 | 20000 | 20000 | 25000 | 30000 | 30000 | 40000 | 40000 | 50000
Double: 0 | 150 | 300 |   900 | 1900 | 3750 | 4500 |   5500 |    7000 |   8000 | 10500 |   7500 | 10000 | 10000 | 12500 | 15000 | 15000 | 20000 | 20000 | 25000
Please use the following load order:
 1. UnlockLevelCurve
 2. UnlockLevelCurve_Patch_Double

Improvement Patch: (not yet updated for Launch)
The patch that adds improvements (new feat or ability score improvement) at every level for all classes.
Do not use AllowImprovment mod with this patch!
Please use the following load order:
 1. UnlockLevelCurve
 2. UnlockLevelCurve_Patch_Improvement


<Feature list>
Added class features after level 12:
All classes: Level 16: Ability Score Improvement / New feat, Level 19: Ability Score Improvement / New feat

Barbarian: Level 13: BrutalCritical_2, Level 15: PersistentRage, Level 17: BrutalCritical_3, Level 20: PrimalChampion (missing: Str. and Con. maximum is now 24)
* BerserkerPath: Level 14: Retaliation

Bard: Level 15: BardicInspiration_d12
* ValorCollege: Level 14: BattleMagic

Druid: Level 20: Archdruid (missing: ignore verbal and somatic components of druid spells)

Fighter: Level 20: ExtraAttack_3
* EldritchKnight: Level 18: WarMagicImproved

Monk: Level 14: UnarmoredMovement_4, Level 18: UnarmoredMovement_5

Paladin: Level 13: UnlockedSpellSlotLevel4, Level 17: UnlockedSpellSlotLevel5

Ranger: Level 13: UnlockedSpellSlotLevel4, Level 17: UnlockedSpellSlotLevel5

Rogue: Level 15: SlipperyMind


Missing class features: (it's very long, this is gonna take some time...)
Barbarian: Level 18: Indomitable Might
* WildMagicPath: Level 14: Controlled Surge
* TotemWarriorPath: Level 14: Totemic Attunement

Bard: Level 13: Song of Rest d10, Level 14: Magical Secrets 2, Level 17: Song of Rest d12, Level 18: Magical Secrets 3, Level 20: Superior Inspiration
* LoreCollege: Level 14: Peerless Skill
* SwordsCollege: Level 14: Master's Flourish

Cleric: Level 14: Divine Strike 2, Level 18: Channel Divinity 2, Level 20: Divine Intervention 2
* KnowledgeDomain: Level 17: Visions of the Past
* LifeDomain: Level 17: Supreme Healing
* LightDomain: Level 17: Corona of Light
* NatureDomain: Level 17: Master of Nature
* TempestDomain: Level 17: Stormborn
* TrickeryDomain: Level 17: Improved Duplicity
* WarDomain: Level 17: Avatar of Battle

Druid: Level 18: Beast Spells
* CircleOfTheLand: Level 14: Nature's Sanctuary
* CircleOfTheMoon: Level 14: Thousand Forms
* CircleOfTheSpores: Level 14: Fungal Body

Fighter: Level 13: Indomitable 2, Level 17: Action Surge 2, Level 17: Indomitable 3
* BattleMaster: Level 15: Relentless, Level 18: Improved Combat Superiority d12
* EldritchKnight: Level 15: Arcane Charge
* Champion: Level 15: Superior Critical, Level 18: Survivor

Monk: Level 13: Tongue of the Sun and Moon, Level 14: Diamond Soul, Level 15: Timeless Body, Level 18: Empty Body, Level 20: Perfect Self
* FourElements: Level 13-16: Disciple of the Elements 5, Level 17-20: Disciple of the Elements 6
* OpenHand: Level 17: Quivering Palm
* Shadow: Level 17: Opportunist

Paladin: Level 14: Cleansing Touch, Level 18: Aura Improvements, Level 18: Aura of Protection 2, Level 18: Aura of Courage 2
* Ancients: Level 15: Undying Sentinel, Level 18: Aura of Warding 2, Level 20: Elder Champion
* Devotion: Level 15: Purity of Spirit, Level 18: Aura of Devotion 2, Level 20: Holy Nimbus
* Vengeance: Level 15: Soul of Vengeance, Level 20: Avenging Angel
* Oathbreaker: Level 15: Supernatural Resistance, Level 18: Aura of Hate 2, Level 20: Dread Lord

Ranger: Level 14: Favored Enemy Improvement, Level 14: Vanish, Level 18: Feral Senses, Level 20: Foe Slayer
* Hunter: Level 15: Superior Hunter's Defense
* BeastMaster: Level 15: Share Spells
* GloomStalker: Level 15: Shadowy Dodge

Rogue: Level 14: Blindsense, Level 18: Elusive, Level 20: Stroke of Luck
* ArcaneTrickster: Level 13: Versatile Trickster, Level 17: Spell Thief
* Assassin: Level 13: Imposter, Level 17: Death Strike
* Thief: Level 13: Use Magic Device, Level 17: Thief's Reflexes

Sorcerer: Level 17: Metamagic 3, Level 20: Sorcerous Restoration
* DraconicBloodline: Level 14: Dragon Wings, Level 18: Draconic Presence
* WildMagic: Level 14: Controlled Chaos, Level 18: Spell Bombardment
* StormSorcery: Level 14: Storm's Fury, Level 18: Wind Soul

Warlock: Level 13: Mystic Arcanum 7, Level 15: Mystic Arcanum 8, Level 17: Mystic Arcanum 9, Level 20: Eldritch Master
* Archfey: Level 14: Dark Delirium
* Fiend: Level 14: Hurl Through Hell
* GreatOldOne: Level 14: Create Thrall

Wizard: Level 18: Spell Mastery, Level 20: Signature Spells
* AbjurationSchool: Level 14: Spell Resistance
* ConjurationSchool: Level 14: Durable Summons
* DivinationSchool: Level 14: Greater Portent
* EnchantmentSchool: Level 14: Alter Memories
* EvocationSchool: Level 14: Overchannel
* NecromancySchool: Level 14: Command Undead
* IllusionSchool: Level 14: Illusory Reality
* TransmutationSchool: Level 14: Master Transmuter


Added upcast for spells (using higher level spell slots):
HellishRebuke 4-9
Counterspell 7-9
ArmorOfAgathys 7-9
FlamingSphere 7-9
EnsnaringStrike 7-9
Smite_Branding 7-9
AcidArrow 7-9
ChromaticOrb (acid, cold, fire, lightning, poison, thunder) 7-9
GuidingBolt 7-9
HailOfThorns 7-9
WitchBolt 7-9
MagicMissile 7-9
RayOfSickness 7-9
ScorchingRay 7-9
WildMagic_Heal 7-9
RayOfEnfeeblement 7-9
Fireball 7-9
Disintegrate 7-9
ChainLightning 7-9
IceKnife 7-9
FreezingSphere 7-9 (problem with immediate throw, create sphere works fine)
ArcaneRecovery 6-9
FalseLife 7-9
NaturalRecovery 6-9
WildShape_Combat_Heal 7-9
Aid 7-9
ArmsOfHadar 7-9
PrayerOfHealing 7-9
ExpeditiousRetreat 7-9
FlameBlade 7-9
Blur 7-9
MirrorImage 7-9
DetectThoughts 7-9
FeatherFall 7-9
SpeakWithAnimals 7-9
PassWithoutTrace 7-9
Blink 7-9
SeeInvisibility 5-9
FireShield (chill, warm) 7-9
CreateSorceryPoints 5-9
HeroesFeast 7-9
WindWalk 7-9
BeaconOfHope 7-9
DispelEvilAndGood 7-9
HealingWord_Mass 7-9
SpiritGuardians (necrotic, radiant) 7-9
Smite_Divine 7-9
Smite_Searing 7-9
CureWounds 7-9
EnhanceAbility (BearsEndurance, BullsStrength, CatsGrace, EaglesSplendor, FoxsCunning, OwlsWisdom) 7-9
Goodberry 7-9
Heroism 7-9
InflictWounds 7-9
Invisibility 7-9
Longstrider 7-9
AnimalFriendship 7-9
Bane 7-9
Bane_ThiefOfFiveFates 7-9
Bless 7-9
Blindness 7-9
CharmPerson 7-9
DissonantWhispers 7-9
FlamingSphere 7-9
HealingWord 7-9
HeatMetal 7-9
HoldPerson 7-9
Moonbeam 7-9
CloudOfDaggers 7-9
CreateWater 7-9
DestroyWater 7-9
FogCloud 7-9
Shatter 7-9
Sleep 7-9
MistyStep 7-9
Darkness 7-9
VampiricTouch 7-9
PhantasmalForce 7-9
Darkvision 7-9
CrownOfMadness 7-9
Web 7-9
MageArmor 7-9
Jump 7-9
ProtectionFromEvilAndGood 7-9
Grease 7-9
HideousLaughter 7-9
MagicWeapon 7-9
Barkskin 7-9
Entangle 7-9
FaerieFire 7-9
LesserRestoration 7-9
ProtectionFromPoison 7-9
SpikeGrowth 7-9
ArcaneLock 7-9
Confusion 7-9
Banishment 7-9
Blight 7-9
BlackTentacles 7-9
HoldMonster 7-9
Seeming 7-9
PlanarBinding 7-9
DominatePerson 7-9
Cloudkill 7-9
CircleOfDeath 7-9
GlobeOfInvulnerability 7-9
IrresistibleDance 7-9
FleshToStone 7-9
CreateUndead 7-9
Reduce 7-9
Enlarge 7-9
Knock 7-9
StinkingCloud 7-9
Slow 7-9
IceStorm 7-9
Stoneskin 7-9
ResilientSphere 7-9
Invisibility_Greater 7-9
Polymorph 7-9
PhantasmalKiller 7-9
FeignDeath 7-9
Haste 7-9
GaseousForm 7-9
SleetStorm 7-9
HypnoticPattern 7-9
CallLightning 7-9
RemoveCurse 7-9
BestowCurse (strength, dexterity, constitution, intelligence, wisdom, charisma, attack, extradamage, skipturn) 7-9
AnimateDead (ghoul, flyingghoul, zombie, skeleton) 5-9
Eyebite (asleep, panicked, sickened) 7-9
ProtectionFromEnergy (cold, fire, lightning, thunder, acid) 7-9
GlyphOfWarding (acid, cold, fire, lightning, thunder, detonation, sleep) 7-9
ConjureElementals_Minor (azer, icemephit, mudmephit) 7-9
Fly 7-9
FindFamiliar (cat, crab, frog, rat, raven, spider) 7-9
Daylight 7-9
DominateBeast 7-9
InsectPlague 7-9
Heal 7-9
GreaterRestoration 7-9
ConjureWoodlandBeings 7-9
GraspingVine 7-9
PlantGrowth 7-9
FreedomOfMovement 7-9
CureWounds_Mass 7-9
Contagion (BlindingSickness, FilthFever, FleshRot, Mindfire, Seizure, SlimyDoom) 7-9
DeathWard 7-9
GuardianOfFaith 7-9
Harm 7-9
PlanarAlly (djinni, deva, deva_banite, cambion, ) 7-9
FlameStrike 7-9
SpeakWithDead 7-9
SpiritualWeapon (greataxe, greatsword, halberd, maul, spear, trident) 7-9
CalmEmotions 7-9
Silence 7-9
WardingBond 7-9
Command (halt, approach, drop, flee, grovel) 7-9
Sanctuary 7-9
ShieldOfFaith 7-9
DimensionDoor 7-9
ArcaneGate 7-9
Revivify 7-9
WallOfStone 7-9
WallOfIce 7-9
WallOfFire 7-9
WallOfThorns 7-9
BladeBarrier 7-9
BurningHands 7-9
ColorSpray 7-9
Thunderwave 7-9
ConeOfCold 7-9
GustOfWind 7-9
Fear 7-9
LightningBolt 7-9
ConjureBarrage (melee, ranged) 4-5

More Frequent Feats

More Frequent Feats

14 Aug 2023
0
527
0

Normally the game gives you feats every 4 levels (level 4, 8 and 12) netting you only a maximum of 3 feats, and if you're multiclassing you might even get only 2.

Companions AI v1.11 46KB

Companions AI v1.11

12 Aug 2023
0
632
0

This mod will give you 10 AI for you to choose from for any class or any role your companions may have. there are also 3 blank customizable AI for you to edit it yourself, just like in Baldur's Gate 1&2 in case you want to.

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