Create an account

Baka Framework 1.6  

Upload: 18 Jun 2022, 17:36
Created by: shad0wshayd3 [X]
Uploaded by: Aqxaro
Baka Framework 1.6

Requires the Address Library for F4SE Plugins and F4SE

This is just a small ESL flagged master file and F4SE plugin that exposes some neat things and some fixes that other mods can take advantage of.
If you have a request for a feature that would require a F4SE plugin, feel free to mention it in the comments and I may add it in a future version.

Console Commands
BetaComment [bc "This rock is floating!"]
Enables you to make notes about references in the game world. They're exported to a file in the game's root directory, BetaComment.txt by default, which can be opened with the Creation Kit (under World -> View BetaComment Data...). Useful when doing level design or reporting a bug to an unoffical patch team about floating rocks or something.

FreePlayer
Sets the player free.

GetBaseObject [gbo]
Outputs the base Form of the reference selected in the console.

GetDefaultObject [gdo "InventoryWeight_DO"]
Outputs the Form currently set to the given DefaultObject Form.
---
Papyrus
BakaUtil.FilterReferencesByKeywords
Takes an array of ObjectReferences, an array of Keywords, an optional bool, and returns all of the ObjectReferences that currently have at least one of the passed keywords. If the bool is false, the function returns all of the ObjectReferences that have none of the keywords.

BakaUtil.OpenWebPage
Opens a given URL with the Steam Overlay, or the user's default browser.

ScriptObject.(Un)RegisterForPipboyLightEvent
(Un)Registers the script for OnPipboyLightEvent

ScriptObject.OnPipboyLightEvent
This event fires whenever the Pipboy Light is toggled on or off.

StringUtil
A complete copy of SKSE's StringUtil functions for Fallout 4.
---
ActorValues
PipboyLightActive [AVIF:FE000800]
This will either be 0, for Pipboy light off, or 1 for Pipboy light on. It also tracks the state of the Power Armor headlamp.

RadiationSourceCount [AVIF:FE000801]
This lets you know how many radiation effects the Player is currently being affected by. It will only ever work on the Player.

InventoryWeight [AVIF:FE000802]
This lets you check the combined weight of all of the items on a given NPC.
---
Fixes
StoryManager Craft Item
By default, this SM Event never fires, this plugin fixes that and provides all of the event data arguments as expected.
---
Patches
LoadEditorIDs
Loads EditorIDs for most Forms, like similiar patches from po3's Tweaks for SSE, or JohnnyGuitar NVSE for FNV.

LooksMenu Tint API 36KB

LooksMenu Tint API

21 Jun 2022
0
776
0

The LooksMenu Tint API, coming with LooksMenu itself, lets you inject new tints for the head in character creation, such as makeup, dirt, scars or tattoos.

Comments
The minimum comment length is 10 characters.