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See Through Scopes 2.5.1  

Upload: 19 Jun 2022, 08:05
Created by: henkspamadres [X]
Uploaded by: Aqxaro
See Through Scopes 2.5.1

Adds see-through (so no scope overlay) Combat Scopes to various weapons.

In Short
This mod aims to enhance the experience of using scoped weapons.
Instead of relying on an overlay like the vanilla scopes, this mod allows you to actually look through the scope itself.
Furthermore, the reticle is customizable, to ensure you always have the sight picture you like.
It includes 2.5x, 4x and 8x magnification scopes, in both normal and Recon variants.
This mod comes in two flavors: ADD and REPLACE.
ADD simply adds all these scopes, nothing more.
REPLACE version adds 2.5x See Through Scopes and replaces the Short Scope, Medium Scope,
Short Recon Scope and Long Recon Scope with a See Through Scope.
The names of these scopes remain unchanged.
See the Features section for more detailed information.

Features

- Hold-Breath feature, for Combat Scopes only, or every possible sight.
- Customizable reticles at the Weapons Workbench.
- Dynamic Sway Intensity based on weapon and armor mods
- Customizable aiming sway intensity (Settings Holotape)
- Optional forced first person perspective when aiming (Settings Holotape)
- Optional blur effect when aiming (Settings Holotape)
- In-Game togglable patches (Settings Holotape)
- Possibility to customize the default reticles (See Articles section)
- Addon-support for many existing weapon mods (See Add-on section below)

This mod aims to bring see through style scopes like you are used to from games like Call of Duty to Fallout.
This means that the there is no fade or scope overlay when using these scopes. The mod calls these Combat Scopes.
The scopes are available for most vanilla weapons. You can pick from 2.5x, 4x or 8x zoom.
Recon Scope variants are also available, with the same zoom options.
The 4x and 8x scope variants are affected by the sniper perk, the 2.5x scopes are NOT.
All the reticles for these scopes can be customized in-game.
The scopes should spawn on NPC's as well, and can be crafted on the weapons workbench.

The mod comes in two versions, ADD or REPLACE. The add version just adds the scopes to the game, and that's it.
The replacer version REPLACES the Short and Medium scopes with 4x and 8x Combat Scopes respectively.
Furthermore, the Short Recon Scope is replaced with a 4x Recon Combat Scope, and the Long Recon Scope is replaced with an 8x Recon Combat Scope.
The 2.5x Combat Scope do not replace any existing scope, they just get added to the workbench.

The mod also comes with a settings holotape. You should get it automatically.
If you somehow lost the tape, or did not receive it, no worries: you can craft it at a Chemistry Station under the aid section.
See the "In-game Settings" sections to see what you can configure.

Since version 2.4.0, Dynamic Sway was introduced. The following factors contribute to reducing the amount of sway:
Crouching - 30% reduction
Sniper Perk - 15% reduction
Sharpshooter's Grip - 10% reduction
Markman's Stock - 15% reduction
Stabilized Armor - 10% per piece

All bonuses are additive. So if you have the Sniper Perk, a Sharpshooter Stock and you are crouching, then sway is reduced by 15% + 15% + 30% = 60%
NOTE: These exact values can be tweaked by the user. See the "In-Game Options" section for details.

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