Native Walk Toggle
This is a blueprint mod that changes the functionality of the C keybind and turns it into an actual toggle that doesn't reset after you stop moving or cast a spell.
What's Changed
The default character speed is set to the walking speed, and the C button now toggles between Jogging mode and Walking mode without being reset after stopping motion/casting a spell.
Requirements
This mod needs Blueprint Apparate Modloader to run.
https://aqxaromods.com/hogwarts-legacy/toolshl/7522-blueprint-apparate-modloader.html
Installation Instructions
- Drop the mod files into your ~mods/ folder
- Run the game and hit F8 to bring up the Blueprint Apparate Modloader menu
- Type in "WalkingMod"
Note: This mod uses chunk ID 199. If you have any other blueprint mods that use this chunk ID then the blueprint mod loader wont load one of them, depending on which one is loaded first I guess. This is a first version of this mod! It could be buggy, so obviously as with any other mod, use at your own risk :)
Why I've Made This?
I wanted to change the default walking speed and how the C button worked in game, and I didn't want to have to run any additional software to manage keybinds. And so, this mod was born :)
UE4SS Script
I've also included a VERY basic UE4SS lua script that changes the default walking speed. It doesn't have the same functionality as the main mod (doesn't change keybinds, it only sets the default walking speed). I may expand on this later though.
To install this, unzip it into your UE4SS mods folder, then in the "WalkingMod" folder create an empty text file called "enabled.txt"
Credits
Massive thanks to Narknon for their work on the blueprint loader, as well as the update to the UE project generator <3 This mod wouldn't be possible otherwise.