Tiberian Sun Factions ALPHA 2.3.7
The Main Goal of this Mod is to add addition factions to Tiberain Sun Client 5.46 and some minor Tweaks to gameplay. The Factions added are Cabal and HSF. The Cabal's faction is a split of Nod Tech with cybernetic units, Mutegenic Weapons, and Subterrianian Tech. The HSF is a subfaction of GDI that specializes on experimental technology, HSF stands for Hammerfest Security Forces, They specialize in EMP, Hover, and Particle Weaponry. When the mod is installed, check your game settings and adjust it.
[Goal]
The Main Goal of this Mod is to add addition factions to Tiberain Sun Client 5.46 and some minor Tweaks to gameplay.
The Factions added are Cabal and HSF.
The Cabal's faction is a split of Nod Tech with cybernetic units, Mutegenic Weapons, and Subterrianian Tech.
The HSF is a subfaction of GDI that specializes on experimental technology, HSF stands for Hammerfest Security Forces, They specialize in EMP, Hover, and Particle Weaponry.
[Mod State]
The Game is currently in Alpha but it has a fully functional Multiplayer and Skrimish menus, unless I missed something.
The Campaign currently does not work and is disable by default.
The Mod Standalone which mean that the mod doesn't require the base Client.
[Assets]
The Mod also replaces unit sprites and voxels with community assets and my custom assets.
The Mod also contains Randoms Maps that I converted from Tiberian Sun.
[Credits] ;2.3.7
WillyDingus:
Developer and coder of the Modification
CrimsonAlphaField:
Concept Art, Beta Testing, and Development Ideas
SuperJoe:
"Mammoth Mk.II" Resize of Voxel
"Shredder Cyborg" Sprite, Cameo, Base code
Tyler Adams:
Blank Tiberian Sun Cameos that where used for creating the new Cameos for the mod.
Muldrake:
"Sabre" Voxel
Stygs:
"Mobile Weapons Factory" Vehicle Voxels,
"Fist of Nod" Vehicle Voxels,
"Juggernaut" Unit and Structure Sprites Recolor,
"Juggernaut" Barrel Voxel
Bu7loos:
"Mobile Repair Transport" Voxel,
"Harpoon" Voxel, "Mix of two voxels"
"Railgun Tank" Voxel,
HSF's "Mobile EM-Pulse" Voxel,
GDI's "Mobile EM-Pulse" Voxel,
"Mutagenics Tank" Voxel,
"Hydra" Voxel
azri_apoc:
"Tick Tank" Voxel,
"Devil's Tongue" Voxel,
"Attack Cycle" Voxel,
"Attack Buggy" Voxel,
"Artillery" Voxel,
"Plasma Tank" Voxel
CyborgCommandoKerem:
"Toxin Soldier" Sprite
areaSZ:
"Titan" base Sprite
206UE:
"Titan" fixed Sprite
Lin Kuei Ominae:
"Core Mech" Sprite, Cameo, and Base code
"Shredder Mech" Sprite, Cameo, and Base code
"Core Spider" Sprite, Cameo, and Base code
"Phased Spider" Sprite and Base code
"Triton" Sprite, Base code
Atomic_Noodles:
"Cyborg Reaper" Sprite
Jah:
"Scrin Swarmer" Voxel
Shin.Peter.Pan(Issly):
"Mammoth Tank" Voxel,
"Amphibious APC" Voxel,
"Disruptor" Voxel
Red Alert 1 Assets
"Flamethrower's Weapon Flame Projectile and Explosion Animation"
"Flamethrower's Weapon Sound"
"Tank Sounds"
"Flak Cannon Sounds"
Messiah
"Venom Tank" Voxel
luxycomplex
"Montauk" Base Voxel
ReaperAA
"Flame Tank" Voxel
Humble
"Balance and Veteran Patch" Code from CNCNet TS Client Maps
Skylegend
"Balance and Veteran Patch" Code from CNCNet TS Client Maps
Xme
"Balance and Veteran Patch" Code from CNCNet TS Client Maps