BC2XXXL Prototype
The character model and outfit in this game are based on fan art created by booperfooper. The character model is a custom creation made in Blender, and it has various customizable features. However, since the body is not a direct rip from the Marvel's Spiderman game, I am unable to create a thinner version without going back to the very beginning of the modding process to adjust the shape keys differently. Therefore, I will not be creating any other versions of this model.
Both the top and the gloves can be destroyed, and only the boots will remain after self-destruction. The mask can be removed by using the camouflage goggles. The character has breast and butt jiggle physics, as well as hair physics, although the butt jiggle is very subtle and barely noticeable. However, there is an issue with the hair texture because of how this game handles transparent alpha textures. Fine-detailed hairs do not seem to play well, and the hair becomes somewhat invisible in-game. Also, all materials in this game have backface culling enabled, which means they may look odd under certain lighting conditions and camera angles.
As of right now, there are no collisions in the game. I have not done enough research to understand how to configure collisions yet, but hopefully, this will be added in future updates.
Requirements: You need Wolf's Limit Break patch
Installation: Requires DLC, install via NAMH or manully extract to 'NierAutomata/data' folder.