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[MOD] Object Editor  

Upload: 19 Oct 2022, 16:29
Created by: morzz1c [X]
Uploaded by: Aqxaro
[MOD] Object Editor
This mod allows you to edit the variables of the object's components, remove and add components.

Available types for editing:

  • string,
  • bool,
  • int,
  • float,
  • Color,
  • Vector3,
  • Vector2,
  • Cartridge.

You can use this mod as a modding tool or as a fun tool.

The game will only be able to save the position, rotation, scale and serializable variables.

Note! All variable-editing-buttons are generated by the mod, some of them may not work, because not all readable variables are editable.

Help with entering values:

string: enter the string. Example: Hello, world! bool: enter "True" or "False". Example: True int: enter an integer number. Example: 25 float: enter a floating point number. Example: 25.5 Color: use a color picker. Vector3: enter three floating point numbers separated by commas: "X(float), Y(float), Z(float)". Example: -2, 5.5, 1 Vector2: enter two floating point numbers separated by commas: "X(float), Y(float)". Example: -2, 5.5 Cartridge: enter "Damage(float); Recoil(float); ImpactForce(float); StartSpeed(float); PenetrationRandomAngleMultiplier(float)". Example: 1; 1; 1; 100; 0.1
The Nearby Conflicts Base: US Army

The Nearby Conflicts Base: US Army

25 Oct 2022
7
2 622
0

The fourth mod of this new series ! (And yea, im only), the idea would be to make several mods of this type with different countries, eras, weapons and accessories detailed to the maximum and with additions never seen before in the world of military mods in PPG.

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