[XCL] Drug Framework [for 0.18a] 0.0.1
Attempts to add mechanics for non-transformable drugs in XCL.
Author: usagitriplesix
Drug Framework
This mod is a really quick-and-dirty attempt to create the ability to have drugs in X-Change Life. Two samples are included, which can be purchased through the X-Change Pharmacy at the mall:
- Caliente - Increases your arousal each time block while it's active.
- Futility - Eliminates action points, and debuffs intellect and fitness while it's active
Why you would want to use these on yourself is anyone's guess, but the ability is there. There is also a passage that can be used by mods to allow for their use during drink-spike passages.
It Needs Work
This mod is probably a bit beyond my skill level, so I welcome other code gurus to fix it or implement far better solutions. Consider this a proof-of-concept to demonstrate the possibilities provided by drugs that don't necessarily involve gender swapping.
What's Broken
- Extra space all over the place...well, at least above the player portrait. Not sure what causes that.
- Pill expiration messages don't display. I couldn't come up with a way to show messages that wouldn't involve overwriting a core game passage.