Just a small mod we made with my friend to set up a RP for no zombie respawn. Inspired from idiocracy, you wake up from a long sleep in a base out of nowhere, and you have no idea what hapenned. Intended to plpay with hardcore mods and sandbox difficulty, and mods as 10 years later.
Resident Medic attempts to implement the healing system in the Resident Evil games on top of the existing healing system within Project Zomboid. These items are designed to be very powerful though a bit more rare and requiring more effort to keep in stock.
This mean that if enabling sledgehammer destruction is a pain in the butt for your server, between this mod and with how now all player built tiles can be disassembled, and as long as you don't want stair cheese, there is no reason to have sledgehammer destruction enabled for your server.
You can climb to a place one level higher than you but not directly over. The target place must have a floor. The target place must have no wall window or fence blocking the climb.