Create an account

Anomaly Magazines for 1.5.0 Beta Update 4 Hotfix 8  

Upload: 20 May 2022, 10:57
Uploaded by: Aqxaro
Anomaly Magazines for 1.5.0 Beta Update 4 Hotfix 8

Adds a variety of magazines and a loadout system. Read description for more info.


THIS VERSION IS DISCONTINUED. FOR 1.5.0 RC SEE HERE: LINK

Video preview:

Youtu.be

  • This addon is not fully tested, expect missing stuff and crashes.
  • Put requests and crash reports down below, and use pastebin to post big logs files. Also don't forget to describe how the crash happened.

FEATURES:

  • Installation/Uninstallation

    • Works with existing saves.
    • To uninstall, remove the ammo from your mags. Save the game. Delete '\gamedata\scripts\wuut_mags.script' (ui_item.script and ui_wheel_ammo.script). The mags will be still in the game but new mags are not created after this and you can reload as before.
  • Ammo wheel

    • Works with magazines, the first round you put into an empty mag determines the ammo type of the mag.
  • How to unjam a weapon

    • On pressing the reload button with a jammed weapon, the magazine inside will go into inventory, after that you can press reload again to unjam and reload the weapon.
  • Loadout

    • Current loadout for light, medium, heavy and scientific outfits can be changed in "gamedata\configs\items\wuut_loadout.ltx"

CURRENTLY KNOWN ISSUES:

  • Underbarrel grenade launchers are problematic, put your gun in normal fire mode before you change locations.
  • Slides and charge handles are sometimes in forward position during reload.


Changelog:

  • 0.1 Initial realease
  • 0.1.1
    • Hotfixed a bug where an empty magazine caused a CDT on reaload.
  • 0.1.2
    • Corrected Groza magazine and discription file
  • 0.1.3
    • Reworked the reloading functions.
      • Magazines are now attached at the end of the reloading animation.
      • Fixed pistol slides.
    • Fixed ammo eating bug during reloading animation.
  • 0.1.4
    • Fixed missing magazines for VZ.61 calibre 9x18
    • Fixed bad calibre config for 7.62x54 7h1 (SVD and other snipers)
  • 0.1.5
    • I got over the rest of the pistols and MP's, they are tested now. I fixed the mag descriptions and functionality.
  • 0.1.6
    • This is a prelimenary update. I didn't finish to check every weapon before the new mag icons arrived. Some are still missing, But you should have at least a replacement icon. Report you find some mags without icons.
    • Fixed bug with reloading where the wrong mag was inserted. Non empty mags have priority now.
    • Fixed some other 2 bugs related to reloading.
    • Maximilyan did alot of the mag icons, so big thanks to him.
    • Removed the free AK mag when leaning.
  • 0.1.7
    • Fix for jamming weapons is implemented.
      • I had some rare, random crashes while reloading a jammed weapon, this is hopefully not related. Further testing will show.
      • On pressing the reload button with a jammed weapon, the magazine inside will now go into inventory, so you can press reload again to unjam the weapon. Not the best solution, but better than nothing.
    • Various mag icons, descriptions and functionality fixed for following weapons:
      • AKS74
      • FN FNC
      • RPD
      • PKP
      • PKM
      • RPK
      • L96A1
      • M98b
      • TRG-42
    • Currently known issues are listen above, make sure you read them before posting a bug.
  • 0.1.8
    • Fixed grenade launchers, they should reload and fire as usual. Due to lack of time I only tested the SCAR with M203.
  • 0.1.9
    • Fixed a rare crash when unjamming/reloading a gun without magazine.
  • 0.2.0
    • Stalkers will now drop a magazine on death.
    • Traders have thair inventory updated dynamically. They should sell mags for every weapon they sell.
  • 0.2.1
    • Hotfixed bad trader detection.
  • 0.2.2
    • Fixed crash during fire fights caused by a corrupted weapon on NPC.
  • 0.2.3
    • IMPORTANT FOR EXISTING SAVES:
      • For this patch to apply you have to unload all your mags in inventory or stash while using the old version 0.2.2.
      • After this, save the game and apply this patch.
      • In case you already installed this patch, there is a backup folder with the old 0.2.2 script, use it to roll back.
    • Added space based slots/pouches.
      • Small mags can fit into small, medium and large pouches.
      • Medium mags can fit into medium and large pouches.
      • Large mags can fit into large pouches only.
      • Priority takes the smallest size first.
    • Added possibility to set the slot amount for every outfit
      • Not set outfits will assume default values.
      • Both can be configured in "wuut_loadout.ltx".
    • Stashed items can't be added or removed from loadout.
    • Fixed mag/ammo duplication when attaching or detaching scopes.
    • Fixed crash when using homemade buckshot.
  • 0.2.4
    • Fixed a crash when reloading guns that are not magazine-fed.
  • 0.2.5
    • Magazines will update fill indicator right away.
  • 0.2.6
    • Fixed rare crash when hovering mouse over ammo.
  • 0.2.7
    • Fixed a crash when interacting with magazines while wearing a scientific outfit.
  • 0.2.8
    • Fixed a bug that caused the ammo found in on looted weapons to be always max.
  • 0.2.9
    • Dragging mags on slotted guns should attempt to reload them now.
    • Removed "unload ammo" button from empty mags.
  • 0.3.0
    • Fixed a bug with number interpretation.
    • Fixed a rare crash related to old data format.
  • 0.3.1
    • Fixed a bug that caused lua scripts to lock-up and never process magazine data.
  • 0.3.2
    • Removed the "unload" button from non magazine fed guns.
    • Added functionality for ammo wheel. Now its possible too load a magazine using the ammo wheel. The first round you put into an empty mag determines the ammo type of the mag.
  • 0.3.2.1
    • Hotfixed a crash when creating new game.
  • 0.3.3
    • Fixed a bug where ammo in the current gun didn't update correctly after searching a stash.
  • 0.3.4
    • Fixed a bug with underbarrel grende launchers, they can be used normally again.
    • Fixed ammo eating bug when reloading a slotted and holstered gun.
    • Fixed a bug where reloading a magazine would stop. Thx to madgamer98.
    • Fixed ammo wheel malfunction, double press ammo wheel forced the weapon to reload.
    • Added magazines for "OTs-02 Kiparis"
    • Added missing magazine icons and updated existing ones.
  • 0.3.5
    • Fixed AKS74 mag icon.
    • Added mag for HK-417.
    • Fixed mags for Type-63.
    • Added corrections of mag descriptions done by user Josua862. Thanks alot for that.
  • 0.3.6
    • Fixed issues with under barrel grenade launchers. They should work propertly from now on.
  • 0.3.6.1
    • Rolled back to 0.3.5 to prevent a bug I am currently working on.
  • 0.3.6.2
    • Added extended magazine descriptions and russian descriptions by di_djon
    • Added weight calculations for magazines, can be disabled with MAGAZINE_CALCULATE_WEIGHT. The magazine in the weapon is excluded from weight calculations due to script limits.
    • Removed debug messages.
  • 0.3.6.3
    • Hotfixed a bug with mag weight calculations
  • 0.3.7
    • Fixed the ammo eating bug (hopefully the last time)
    • Fixed some occurrences where magazine weight was not calculated
  • 0.3.7.1
    • Added some russian localisations
Prefer Best Dissasembly Tool 1.94kb

Prefer Best Dissasembly Tool

27 May 2022
0
425
0

By default when you right click an item and choose to disassembly it, the tool to dissasemble will be chosen randomly from inventory. This might lead to accidental loss of groomings or swiss knifes needed for crafting after a lot of disassemblies instead of wasting multitool for this.

Comments
The minimum comment length is 10 characters.