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Anomaly Magazines for 1.5.0 Beta Update 4 Hotfix 8  

Upload: 20 May 2022, 10:57
Uploaded by: Aqxaro
Anomaly Magazines for 1.5.0 Beta Update 4 Hotfix 8

Adds a variety of magazines and a loadout system. Read description for more info.


THIS VERSION IS DISCONTINUED. FOR 1.5.0 RC SEE HERE: LINK

Video preview:

Youtu.be

  • This addon is not fully tested, expect missing stuff and crashes.
  • Put requests and crash reports down below, and use pastebin to post big logs files. Also don't forget to describe how the crash happened.

FEATURES:

  • Installation/Uninstallation

    • Works with existing saves.
    • To uninstall, remove the ammo from your mags. Save the game. Delete '\gamedata\scripts\wuut_mags.script' (ui_item.script and ui_wheel_ammo.script). The mags will be still in the game but new mags are not created after this and you can reload as before.
  • Ammo wheel

    • Works with magazines, the first round you put into an empty mag determines the ammo type of the mag.
  • How to unjam a weapon

    • On pressing the reload button with a jammed weapon, the magazine inside will go into inventory, after that you can press reload again to unjam and reload the weapon.
  • Loadout

    • Current loadout for light, medium, heavy and scientific outfits can be changed in "gamedata\configs\items\wuut_loadout.ltx"

CURRENTLY KNOWN ISSUES:

  • Underbarrel grenade launchers are problematic, put your gun in normal fire mode before you change locations.
  • Slides and charge handles are sometimes in forward position during reload.


Changelog:

  • 0.1 Initial realease
  • 0.1.1
    • Hotfixed a bug where an empty magazine caused a CDT on reaload.
  • 0.1.2
    • Corrected Groza magazine and discription file
  • 0.1.3
    • Reworked the reloading functions.
      • Magazines are now attached at the end of the reloading animation.
      • Fixed pistol slides.
    • Fixed ammo eating bug during reloading animation.
  • 0.1.4
    • Fixed missing magazines for VZ.61 calibre 9x18
    • Fixed bad calibre config for 7.62x54 7h1 (SVD and other snipers)
  • 0.1.5
    • I got over the rest of the pistols and MP's, they are tested now. I fixed the mag descriptions and functionality.
  • 0.1.6
    • This is a prelimenary update. I didn't finish to check every weapon before the new mag icons arrived. Some are still missing, But you should have at least a replacement icon. Report you find some mags without icons.
    • Fixed bug with reloading where the wrong mag was inserted. Non empty mags have priority now.
    • Fixed some other 2 bugs related to reloading.
    • Maximilyan did alot of the mag icons, so big thanks to him.
    • Removed the free AK mag when leaning.
  • 0.1.7
    • Fix for jamming weapons is implemented.
      • I had some rare, random crashes while reloading a jammed weapon, this is hopefully not related. Further testing will show.
      • On pressing the reload button with a jammed weapon, the magazine inside will now go into inventory, so you can press reload again to unjam the weapon. Not the best solution, but better than nothing.
    • Various mag icons, descriptions and functionality fixed for following weapons:
      • AKS74
      • FN FNC
      • RPD
      • PKP
      • PKM
      • RPK
      • L96A1
      • M98b
      • TRG-42
    • Currently known issues are listen above, make sure you read them before posting a bug.
  • 0.1.8
    • Fixed grenade launchers, they should reload and fire as usual. Due to lack of time I only tested the SCAR with M203.
  • 0.1.9
    • Fixed a rare crash when unjamming/reloading a gun without magazine.
  • 0.2.0
    • Stalkers will now drop a magazine on death.
    • Traders have thair inventory updated dynamically. They should sell mags for every weapon they sell.
  • 0.2.1
    • Hotfixed bad trader detection.
  • 0.2.2
    • Fixed crash during fire fights caused by a corrupted weapon on NPC.
  • 0.2.3
    • IMPORTANT FOR EXISTING SAVES:
      • For this patch to apply you have to unload all your mags in inventory or stash while using the old version 0.2.2.
      • After this, save the game and apply this patch.
      • In case you already installed this patch, there is a backup folder with the old 0.2.2 script, use it to roll back.
    • Added space based slots/pouches.
      • Small mags can fit into small, medium and large pouches.
      • Medium mags can fit into medium and large pouches.
      • Large mags can fit into large pouches only.
      • Priority takes the smallest size first.
    • Added possibility to set the slot amount for every outfit
      • Not set outfits will assume default values.
      • Both can be configured in "wuut_loadout.ltx".
    • Stashed items can't be added or removed from loadout.
    • Fixed mag/ammo duplication when attaching or detaching scopes.
    • Fixed crash when using homemade buckshot.
  • 0.2.4
    • Fixed a crash when reloading guns that are not magazine-fed.
  • 0.2.5
    • Magazines will update fill indicator right away.
  • 0.2.6
    • Fixed rare crash when hovering mouse over ammo.
  • 0.2.7
    • Fixed a crash when interacting with magazines while wearing a scientific outfit.
  • 0.2.8
    • Fixed a bug that caused the ammo found in on looted weapons to be always max.
  • 0.2.9
    • Dragging mags on slotted guns should attempt to reload them now.
    • Removed "unload ammo" button from empty mags.
  • 0.3.0
    • Fixed a bug with number interpretation.
    • Fixed a rare crash related to old data format.
  • 0.3.1
    • Fixed a bug that caused lua scripts to lock-up and never process magazine data.
  • 0.3.2
    • Removed the "unload" button from non magazine fed guns.
    • Added functionality for ammo wheel. Now its possible too load a magazine using the ammo wheel. The first round you put into an empty mag determines the ammo type of the mag.
  • 0.3.2.1
    • Hotfixed a crash when creating new game.
  • 0.3.3
    • Fixed a bug where ammo in the current gun didn't update correctly after searching a stash.
  • 0.3.4
    • Fixed a bug with underbarrel grende launchers, they can be used normally again.
    • Fixed ammo eating bug when reloading a slotted and holstered gun.
    • Fixed a bug where reloading a magazine would stop. Thx to madgamer98.
    • Fixed ammo wheel malfunction, double press ammo wheel forced the weapon to reload.
    • Added magazines for "OTs-02 Kiparis"
    • Added missing magazine icons and updated existing ones.
  • 0.3.5
    • Fixed AKS74 mag icon.
    • Added mag for HK-417.
    • Fixed mags for Type-63.
    • Added corrections of mag descriptions done by user Josua862. Thanks alot for that.
  • 0.3.6
    • Fixed issues with under barrel grenade launchers. They should work propertly from now on.
  • 0.3.6.1
    • Rolled back to 0.3.5 to prevent a bug I am currently working on.
  • 0.3.6.2
    • Added extended magazine descriptions and russian descriptions by di_djon
    • Added weight calculations for magazines, can be disabled with MAGAZINE_CALCULATE_WEIGHT. The magazine in the weapon is excluded from weight calculations due to script limits.
    • Removed debug messages.
  • 0.3.6.3
    • Hotfixed a bug with mag weight calculations
  • 0.3.7
    • Fixed the ammo eating bug (hopefully the last time)
    • Fixed some occurrences where magazine weight was not calculated
  • 0.3.7.1
    • Added some russian localisations
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