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Get to Work Health Overhaul v4.4  

Upload: 28 Jun 2023, 12:39
Last updated: 2-03-2024, 18:01
Created by: adeepindigo [X]
Uploaded by: Aqxaro
Get to Work Health Overhaul v4.4

This is a modular mod that reimagines the GTW illnesses and includes optional, simple add-ons for your sim's health. The components of the mod are customizable to the experience you wish your Sims to have in game. It was designed for both rotational players and those players who want just a bit more realism than GTW, but don't want the massive health systems of the other health mods out there.

That said, if like me, you do have other health mods, this only changes how GTW illnesses behave and you won't get any custom or game illnesses at the same time (note custom illnesses at the time only include those from Healthcare Redux and Private Practice).

***If you have Healthcare Redux installed, use only the Core files; you will not be able to use the modules from this mod. They are only designed to work if you do not use HCR.***

It additionally was meant to address health mod issues inherent for rotational players, i.e. your Sims will get sick at roughly the same rate they do with just GTW and illnesses will progress off lot if your sim is not currently played.

How it works:

This mod is modular meaning there's a core mod file and then optional modules. GTW is required but you do not technically have to install the illness module. Choose the core module and any add-ons desired.

Modules Available: Allergies, Illness, Injury, Pregnancy, Death Disabler.

Note: Patients for the doctor career will still get sick when spawning for that career event. However, this mod does not infect NPCs so you won't have a bunch of sims running around sick all the time. If you play a different household and your sim has a deadly illness, they will not die. Additionally, your sims may have a natural temporary immunity to one of the deadly diseases when loaded. You can disable deadly diseases with an optional disable package. You can also purchase a Strong Immune System reward trait.

The mod activates either at the end of the school/work day or after your sim has slept for the night or has talked to someone so if you don't have all the options please make note of that. 




Compatibility

Required Packs - Base Game and Get to Work are required.

Recommended - Bust the Dust, Eco Living, or Seasons needed for Allergy module.

Compatibility Notes

HealthCare Redux - This will not conflict with Healthcare Redux, but know that if you have HCR installed, all add-on modules from this mod but the Death Disabler will be disabled as HCR and it's modules will take precedence. Thus this mod's modules are only designed for players who do not use HCR at all. If you use HCR, use its modules.

Private Practice - You can use them both together *as long as this mod is listed alphabetically above Private Practice in your mods folder* otherwise PP will conflict and prevent this mod's illnesses from working. 

Bienchen Less Illness - This mod is NOT compatible. 

Nies' Cooler Sickness will not technically conflict but it is made moot as this mod bypasses GTW illnesses for active Sims but it will still work on NPCs. 

***I didn't find any other conflicts/compatibility issues, but if you do since your mod folder is inevitably different from mine and you've narrowed it down with 50/50, let me know!***

Credits: Thanks so much to ChippedSim for the reward trait, route event, casts, and medications!


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