Brawling mod v1.2
How about slapping the offender in the face? Or is the leg already reaching for his groin? Or maybe he can’t hold back a fist flying towards his face? In the embodiment of these desires, this mod will help you!
1.2 Update Description:
This is a small update that will add a new interaction called ground Fighting, located in the brawling Pie menu under the Mean category
It was a little bit tricky Since I have to keep the space of the animation close to the starting point so the interaction will stay smooth and it won't have any weird hiccups or teleporting movement.
So how does this mod work?
A new pie menu will appear on the mean category under name brawling, and all the new interactions will appear on it.
for now, I have made (face punch/face slap/groin kick)
There are different buffs that may come up after each interaction
I loved the idea of having multiple possible outcomes so each time you may get different moodlets, like if your sim gets punched they may become angry/sad or even dazed.
Here are some possible moodlets that will show up in the game.
I did add also make some unique buffs that will appear only if your sim have these current traits evil/snob/hotheaded
The interactions shouldn't be played autonomously,
I noticed that if you selected multiple interactions at once it will end up getting hit back, so wait until the animation is finished and the queue is clear before playing another one.
Future Plans and Updates
I want to expand the mod into more Brawling interaction, maybe some small fights or some strong moves that will only be available if your sims have a high Fitness skill
Features:
- A New Fighting Interaction
- 12+ new custom buffs for both the actor and target sim.
- Your sim may get some in-game sentiment
- Interactions are not autonomous
The Push Help to keep the animation near the starting point, to keep the interaction well compact
Since the mod is the bawling Mod I have made the punch look More Random and wild, to look more Like a street Fight!
The interactions shouldn't be played autonomously,
I noticed that if you selected multiple interactions at once it will end up getting hit back, so wait until the animation is finished and the queue is clear before playing another one.
The Mod is Basegame compatible
Requirement :
This mod needs the XML injector by Scumbumbo.