Employees Must Wear Uniform!
Requires the XML Injector
Short Description:
Set outfits to be used automatically by NPCs working in Community or Residential Lots.
Detailed Description:
You can define outfits for the following types of NPCs:
- Barista
- Bouncer
- Butler
- Caterer
- Comedian
- DJ Headliner
- Entertainer
- Guitar Busker
- Gym Trainer
- Librarian
- Lifeguard
- Maid
- Makeup Artist*
*Only Makeup Artists hired using the LittleMsSam’s Mod for that. - Massage Therapist
- Massage Chair Attendant
- Mixologist
- Nanny
- Pizza Delivery Specialist
- Professional DJ
- Professional Gardener
- Repair Service
- Vendor
- Violin Busker
- Yoga Instructor
- Receptionist
- Scientists (including the player)
- Doctor
- Nurse
- Orderly
- Player: Doctor Career**
**Active household sims will not change automatically to their uniform when this option is set. They only change clothes after you click the “Use Uniform!” button.
Different lots can have different uniforms for the same NPC type. For example, librarians working in the Willow Creek Archive can have a different uniform from librarians working at the Quad Manor.
Finally, you also can set distinct outfits accordingly to the clothing preference. In other words, you can define one uniform for those with masculine clothing preference and another uniform for those with feminine clothing preference
Overrides, Compatibilities and Dependencies:
This mod uses the mannequin object that comes with the Get To Work Pack. So, it needs this pack installed to work.
This mod overrides the two XML shown below. The first one is linked to mannequin objects actions, and the second to NPC DJs autonomy behavior. So, it may be incompatible with other mods that change these three features. Other mods that do not modify them are completely safe.
List of XML that this mod overrides:
- affordanceList_RetailMannequin
- roleState_Club_situation_NPC_DJ_HiredNPC
Translations:
English