Shader Based 2d Scopes [1.5.1][dx10+][engine-mod] V1.3 Dltx Support
Improves the feeling of 2D scopes by introducing a magnification shader and some scope based effects, without the performance impact of PiP.
Improves the feeling of 2D scopes by introducing a magnification shader and some scope based effects, without the performance impact of PiP.
Replaces the vanilla "under the central dot" stalker identification UI. When aiming around an NPC, it will display its faction patch, name and rank in the bottom left corner. Even works with central dot disabled!