Gradient Hands and Feet Body Tattoo
Body tattoo that is compatible for all races and body types.
In order to use Body Tattoos you need to have Unique Tav Custom AppearanceFollow its instructions in the mod in order to understand how to replace the default body tattoo in the folder.
To change color of this body tattoo and/or add metallic look to it you will be required to unpak Unique Tav .pak using BG3 Multitool
To enable metallic/glossy look:
Inside the folder [PAK]_CharacterVisuals you will find different files dedicated to each race, for example _Elves.lsf.lsx
Open the file that's your Tav's race and find the correct node that has your Tav's gender and subrace, such as Elves_Female_Drow_Lolth_Player_, then edit these entries underneath:
</node>
<node id="ScalarParameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="True" />
<attribute id="Parameter" type="FixedString" value="TattooMetalness" />
<attribute id="Value" type="float" value="0" /> <!-- FROM 0 TO 1 TO ENABLE IT -->
</node>
<node id="ScalarParameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="True" />
<attribute id="Parameter" type="FixedString" value="Reflectance" />
<attribute id="Value" type="float" value="0" /> <!-- FROM 0 TO 1 TO ENABLE IT - FROM 0 TO 2 IS THE INTENSITY, FOR EXAMPLE 0.5 OR 1.5 -->
</node>
To change color, open Color Picker inside BG3 Multitool and select whatever color you want. Then copy the sRGB code and paste it here:
<node id="Vector3Parameters">
<attribute id="Color" type="bool" value="False" />
<attribute id="Custom" type="bool" value="True" />
<attribute id="Enabled" type="bool" value="True" />
<attribute id="Parameter" type="FixedString" value="BodyTattooColor" />
<attribute id="Value" type="fvec3" value="0 0 0" /> <!-- PASTE YOUR SRGB CODE HERE, FOR EXAMPLE: 0.19806930 0.13843160 0.85499260 -->
</node>
You then have to re-pak Unique Tav folder using BG3 Multitool
Place your newly edited .pak into your Mods folder, if prompted to replace - say yes.