Cunning Strike and Swashbuckler v1.3.2
This mod is made up of three parts that depend on each other. Do not install any of the optional files without reading this page in full.
Contains selected Rogue features from Player's Handbook Playtest 6 for the 2024 D&D rules.
Main Mod: Sneak Attack and Cunning Strike
This mod replaces BG3's Sneak Attack reaction with an improved version. Sneak Attack can now be used both once on your own turn and once on another character's turn if you can get a reaction attack (as in D&D), or twice on your turn if you were given a delayed reaction attack from the Commander's Strike maneuver, to represent the off-turn sneak attack you would have gotten in D&D.
But the main feature is Cunning Strike:
Rogue Level 5: Cunning Strike
You have developed cunning ways to use your Sneak Attack. When you deal Sneak Attack damage, you can add one of the following Cunning Strike effects. Each effect has a die cost, which is the number of Sneak Attack damage dice you must forego to add the effect. You remove the die before rolling, and the effect occurs immediately after the attack’s damage is dealt. For example, if you add the Poison effect, remove 1d6 from the Sneak Attack’s damage before rolling.
If a Cunning Strike effect requires a saving throw, the DC equals 8 + your Proficiency Bonus + your Dexterity modifier.
Disarm (Cost: 1d6). The target must succeed on a Dexterity saving throw, or it drops one item of your choice that it’s holding.
Poison (Cost: 1d6). You add a toxin to your strike, forcing the target to make a Constitution saving throw. On a failed save, the target has the Poisoned condition for 1 minute. At the end of each of its turns, the Poisoned target can repeat the save, ending the effect on itself on a success.To use this effect, you must have a Poisoner’s Kit on your person.
Trip (Cost: 1d6). If the target is Large or smaller, it must succeed on a Dexterity saving throw or have the Prone condition.
Withdraw (Cost: 1d6). Immediately after the attack, you move up to half your Speed without provoking Opportunity Attacks.
This file has been uninstalled successfully in testing, but there are never any guarantees that you'll be able to uninstall a mod from BG3 without breaking saves. Use at your own risk.
Optional File: Steady Aim
Uninstalling this mod will almost certainly break your save! If at all in doubt, do not use it!
If you use both the Steady Aim and Swashbuckler files then Steady Aim must be placed before (above) Swashbuckler in the load order.
Optional File: UA Swashbuckler
This file requires the main Cunning Strike mod. It adds the playtest 6 version of the Swashbuckler subclass. See tooltip image for more information.
This file has been uninstalled successfully in testing, but you must obviously respec out of it before doing so, and there are never any guarantees that you'll be able to uninstall a mod from BG3 without breaking saves. Use at your own risk.
If you use both the Steady Aim and Swashbuckler files then Steady Aim must be placed before (above) Swashbuckler in the load order.
How To Get
If you're impatient and want the Cunning Strike or Panache features earlier than the designated levels, you can find rings that unlock them in a Cartilaginous Chest in the room next to where Shadowheart is trapped in the tutorial. You can summon a fresh copy of the chest using Tutorial Chest Summoning.