Create an account
Installing mods on RimWorld: …\RimWorld\Mods

Obsidia Expansion - Arachnas Xenotype  

Upload: 21 Jun 2023, 17:04
Created by: Lored [X]
Uploaded by: Aqxaro
Obsidia Expansion - Arachnas Xenotype

The main innovation of the mod is Arachne xenotypes, from the planet Obsidia.

A successful result of research to recreate and introduce genes that mimic the powers of the deity, the Cult of the Scarlet Arachne. The main feature of the Arachne xenotype series is the presence of several pairs of additional arachne legs that improve their movement and manipulation, a gland capable of releasing a dangerous neurotoxin, and the secretion of a sticky web with which they can stun and slow down enemies. Arachnes are nocturnal, very aggressive, belligerent, but weak to extreme temperatures and fire.

Widow Arachne is quite fragile, but deadly in ranged combat and can be excellent psi-users. They gained an affinity for Crafting as a side effect, but it cost them a lot of damage to their Animal Husbandry, Plant Growing, and Mining skills.

The Arachne wolf is the most deadly and dangerous, due to their increased aggressiveness they are equally skilled in both close and long-range combat, and also have the potential as psi-users. As a side effect, they gained an affinity for Art, but it cost them a lot of deterioration in their Animal Husbandry, Plant Growing, and Medicine skills.

Goliath Arachne are the toughest and furriest, preferring close combat, they are also not very good as psi-users. As a side effect, they gained an affinity for Build, but it cost them a lot of damage to their Animal Husbandry, Plant Growing, and Cooking skills.

In general, the mod adds:
Xenotypes: 3
Genes: 23

FAQ

Q: Is this mod compatible with CE?
A: Same as the main Obsidia Expansion mod.

Q: Will this mod work for 1.0, 1.1 or another version of the game?
A: The mod only supports the versions stated in the description.

Q: Is this a completed mod?
A: Yes, in terms of content, the mod is complete. But support for the mod continues.

Q: Is the mod compatible with current saves?
A: Possibly. But due to the fact that the mod introduces new xenotypes and genes, I still recommend using the mod with new saves.

Translations

Ukrainian - embedded
English - built in
Russian - built in
If you would like to translate the mod into your native language, I will be happy to help with this.

EGI: Holograms and Projectors

EGI: Holograms and Projectors

21 Jun 2023
0
603
0

Featuring 571 projections divided over 14 categories and 2 projector thrones with 16 individual styles, we are sure you’ll find something you enjoy.

JecsTools

JecsTools

26 Jun 2023
0
558
0

Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!

Simple sidearms

Simple sidearms

22 Jun 2023
0
650
0

With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked.

Bionic icons

Bionic icons

26 Jun 2023
0
887
0

Changes the graphic for body part boxes and adds icons depending on what's inside.

Comments
The minimum comment length is 10 characters.