TwistedMexi - TOOL v3.2 (18.03.2026)
Allows you to move objects (not all, though) from the site to the rest of the territory, and vice versa. The textures will not improve, but it will allow you to place a lot outside the site. Personally, in my "Remaster" this means the appearance of a large number of stalls, bushes, and other active objects! True, with the removal of the problem, he deleted the "native" toilet, but after the location was rebooted, it reappeared. But the stall remained, and even more than that - it got its own seller!
This video demonstrates the difference.
Many players requested this, as it'll allow them to rotate TOOL-only builds after they've finished, instead of having to plan which rotation they want to begin with. I hope everyone enjoys.
- Rotation Around Center added to Rotate Dialog
- Added an improved rotation indicator. The circle is now a gradient.
Dim = 0. Bright = 360.
Positive rotation amounts will always move dim -> bright.

TOOL Quick-Start
- The usage is the same as regular TOOL, except you will automatically be placed in TOOL mode any time the TOOL dialog is open.
- Toggle TOOL in build mode by pressing Shift+T
- In addition, shift+clicking surfaces will automatically place a group box marker. This can be used in combination with the Toggle Group button to highlight many objects at once.
- When the TOOL extension is open, ctrl+z and ctrl+y will handle the TOOL undo/redo instead of the buildbuy undo/redo. Buildbuy undo still works when TOOL is closed.
- If you're new to TOOL entirely, refer to my original tutorial.
Install Instructions
⚠ FOLLOW IT WORD FOR WORD. ⚠
1. Delete any existing copies you have for TOOL.
2. Open the "TwistedMexi's TOOL v2.4.2 Official" zip and drag the "Tmex-TOOL" folder inside to your mods root. That's it! Do NOT restructure or modify the files in any way.
3. Make sure 👉Script👈 Mods are enabled in gameplay options -> "Other". Restart if it wasn't.
V3.2 is a hotfix for the marketplace download manager.
V3.2 Changes
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Added compatibility for new download manager UI.
V3.0 Changes
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Added Lot Alignment calculations for individual and group move.
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Use Lot Alignment added as a toggle to Move Dialog
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TOOL now blocks the Full Screen ads that appear on the main menu, due to an intermittent EA bug with an immovable gray screen that was often incorrectly blamed on TOOL.
The numerical move has always been difficult to use on lots that aren't aligned to the world axis, because TOOL used the world axis for movement.
Lot Alignment is finally an option, and can be toggled on similarly to how you can toggle Rotate Around Center on the Rotate dialog. It will stay on for the session or until you turn it off.
When you open the Move dialog, you'll see a "Use Lot Alignment" button at the bottom. Clicking that will change the movement grid to match the lot's orientation.
Thanks everyone, I hope you enjoy.