Lore Names: Renamed Factions & New Evolving Names
Hello there! Welcome to our complete rename mod for Warhammer 3!
This mod is aimed at improving the overall names of the factions in-game. Changing both the starting names and making the faction names evolve as you play. Better reflect your ever-growing domain over time as well. All set to fit the lore of Warhammer!
As while, in WH3 compared to WH1 & WH2, you can change your own faction name at any time, we still wanted to import our faction name mod over. As this mod will help automate it at lore-friendly points. As well as also change the names of the AI factions over time, which you can't do in vanilla.
CURRENT FEATURES:
- Several custom scripts, made by the CoLabs Team, that also prevents longer end-turns.
- Deeper lore-friendly startup faction names and culture/race names.
- Multi-tiered dynamic names for every faction.
- THREE name changes added for every single faction in the game.
Specifically made for each. - FOUR, if include their starting name.
- Some factions have even more than four!
- THREE name changes added for every single faction in the game.
- The names are also applied to minor factions. As in the non-playable high elf kingdoms, the other empire and bretonnia factions etc etc.
- Also for non-playable factions. Like Border Princes, Strigoi etc.**
- Race fitting mechanics/rename triggers.
- Name sets also for factions playable in mods. Like Kraka Drak, Mousillon etc.**
- Added for both Immortal Empires and main WH3 campaigns.**
- Submods to enhance the experience further! Like for the OvN Lost Factions mod!**
(Link to submods below)
** = To be added when Immortal Empires and the mentioned mods for WH3 are released.
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