Full Auto Launcher
Fixing launcher class not making good use of BurstRoundCount and RoundRayCount, thus enable modders to create automatic launchers and shotgun launchers.
Fixing launcher class not making good use of BurstRoundCount and RoundRayCount, thus enable modders to create automatic launchers and shotgun launchers.
Allow you to specify multiple mainmenu backgrounds and logos, then randomly load one from all specified entries.
Allow modders to add ranged raycast or explosive particle weapon to their vehicles.
An extension of Custom Explosion Loader, enable modders to trigger explosions by particle events from previous explosion.
Allow coders to easily add custom PlayerActionSet with rebindable and storable key mappings.
Allows you to use your own particle prefab for explosion, with script support.