Natural Realism ReShade
Natural Realism ReShade improves the game's visuals without making major changes, while still making the game look sharper and more realistic. This result is mainly achieved through lighting adjustments, a more balanced gamma, and the correct prioritization of object detail, so this modification will not greatly affect performance.
ReShade preset that aims to give the game's visuals a beautiful and simple upgrade while staying true to the native color palette. Compatible with RTGI shader.
For people who wants to stay within the game's original aesthetics and color palette but wants to give Elden Ring a visual upgrade.
What can you expect from this preset?
- Fine-tuned black and white levels
- Custom ambient occlusion/shadow effects
- Sharpened textures to make details pop
- Cinematic bloom and depth of field for players who likes to do no-HUD/auto-HUD gameplays. *Depth of field can be turned off if desired*
- Uses RadiantGI to produce light scattering/diffusion effect (see below)
Comes with two presets:
- Natural Realism
- Natural Realism RTGI: Compatible with Marty McFly's Ray Tracing Global Illumination (RTGI) shaders [Not included]. If you have an RTX 30xx gpu or any AMD equivalent, I recommend trying this out!
To get RTGI shaders, please support the dev:
https://www.patreon.com/mcflypg
How to install:
Extract all files into the GAME folder inside your ELDEN RING directory.
Steam\steamapps\common\ELDEN RING\Game
Reshade hotkeys:
- HOME button: ReShade overlay
- Numpad "-" button: toggle effects on/off
- PrtSc button: take a screenshot through ReShade, will be saved in Steam\steamapps\common\ELDEN RING\Game
If you want to install ReShade yourself, use ReShade ver. 4.9.1
Set the depth buffer plane from 1,000 to 5,000.
If you don't like the ambient occlusion/shadow effects and would rather use the in-game ambient occlusion, simple disable PPFX SSDO and MXAO shaders.
*If you extracted my files straight to your ELDEN RING game folder instead, you do not need to do these as I already placed the correct values for the depth plane for each respective preset.*
*Please take note that I have a Depth of Field effect in the shader list for all versions. This shaders blurs the far distances and looks really good when doing cinematic, no HUD footage but can get a little janky if you have HUD on and can make people dizzy, If you want to turn it off, simply disable the "ADOF" shader in the ReShade overlay.*