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ZolikaPatch V - HQ Reflections, Unlimited Modkits, Crash fixes & more 1.3  

Upload: 17 Jul 2022, 09:38
Created by: RealZolika1351 [X]
Uploaded by: Aqxaro
ZolikaPatch V - HQ Reflections, Unlimited Modkits, Crash fixes & more 1.3

A fully standalone plugin for GTA V that fixes and improves various things in the game, without ever needing to wait for a ScriptHookV update.
Each option can be turned on or off in the .ini file, note that only some of them are enabled by default.

Current feature list:
- Make reflections reflect the world exactly as it appears, including high quality models and dynamic objects such as street lights, but not vehicles or peds (WIP)
- Extend the amount of modkit IDs for cars from 1024 to 32767
- Reduce the threshold velocity below which physics objects can "go to sleep" at, this means vehicles stop in a more realistic way and no longer freeze early
- Fix the crash when switching to a sniper rifle while aiming with your fists out in 2545
- Skip loading dlclist.xml, for people who don't care about DLC and just want fast loading times (up to 2x faster)
- Randomize the order in which carvariations entries are picked for each car spawn
- Remove the draw distance from static vehicle shadows
- Remove checks against manually stepping through & pausing threads
- Enable spawning of any object, including map objects

Changelogs:
1.3
Added ObjectSpawnUnlocker option
1.2
Added UnlockModkitIDLimit option
Added RemoveAntiDebugChecks option
1.1
Fixed High Quality Reflections breaking tuning parts and wheels

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NativeUI is a ScriptHookDotNet based library that helps you quickly and easily build Rockstar-like menus.

Easy Mod Folder (EMF) 1.7 2.58 MB

Easy Mod Folder (EMF) 1.7

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0
1 094
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This mod makes it easy to replace cars, weapons & peds. You don't need to search for the patchdayX or x64X-folders anymore. Just put all your mod-cars into vehicles.rpf, weapons into weapons.rpf etc. Pls don't put META or other files into a rpf! Put only ytd, ydr & yft into the rpfs's!

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