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Caribbean Crisis - Chronicle of the Third World War (Clerik-MOD)  

Upload: 12 Jul 2022, 15:00
Created by: Yaguar
Uploaded by: Aqxaro
Caribbean Crisis - Chronicle of the Third World War (Clerik-MOD)

"The Caribbean Crisis - Chronicle of the Third World War" (Clerik-MOD) mod for the game "Caribbean Crisis"

Official site of the project: http://cmcmods.getbb.ru

Project forum: http://cmcmods.getbb.ru/viewforum.php?f=44

Clerik-MOD was conceived as an attempt at a total conversion of the Caribbean game. The crisis is designed to breathe new life into it, despite the moral outdated engine. We are distributing this program in the hope that it will be available to you. useful, but WE MAKE NO WARRANTY OF ANY KIND, including FITNESS FOR A PARTICULAR PURPOSE.

SYSTEM REQUIREMENTS:
Due to the increase in the size of game maps, the system requirements of the game slightly increased compared to the original ones. On weak systems strong drops in FPS and even crashes of the game are possible when passing new scenario cards. It is recommended to use a dual-core processor, 1 GB RAM or higher.

INSTALLATION:
- ATTENTION!!! -
1 The mod works correctly only on the Russian version of the Caribbean game Crisis with patch 1.2.
2 Mod is completely incompatible with other global mods for KK.
Information about all adapted third-party works will be posted on the official website of the project.

Mod installation order:
1 Make sure Caribbean Crisis (version 1.2) is clean, just installed (it is very important that it be fresh, not yet launched, in otherwise, you will have to clean up the corresponding folders), and no no other modifications have been installed on it.
2 All mod files must be installed in the Caribbean directory Crisis, along the way:
X:\1C\CaribbeanCrisis\Data
3 Launch Caribbean Crisis with the original .exe file.
4 In the game settings, set the texture detail to MAXIMUM.
5 In the game settings, set the difficulty of the game to NORMAL.
After that, you can start any campaign.

The mod uses resources from the games: "Caribbean Crisis", "Caribbean Crisis - Ice Campaign, Blitzkrieg, Blitzkrieg - Deathmatch 5, as well as T34 mod resources and GZM Mod resources.

CHANGES:

1 Plot
The Caribbean Crisis - Chronicle of World War III mod covers the period from 1965 to 1974. The plot was finalized in fashion, which in more detail tells the background of the conflict and the course of the war itself. The start of the war was moved from 1962 to 1964
The name of the two sides of the conflict was changed: USA - England to Anglo-American Alliance; FGR - France to the European Union.
The opening and closing cutscenes were remade in according to the plot.

2 Companies and missions
The mod includes the original Caribbean Crisis game and its add-on "The Caribbean Crisis - Ice Campaign". The number of chapters has been increased covering the main military operations of the Third World War. Per each side of the conflict included a chapter devoted to the civil war.

Story, random maps and maps have been completely redesigned objects. Increased the number of units in the starting position for the player.
Added towed artillery to the warehouse. On the cards there are tractors for her movement.

Additional (non-playable sides of the conflict) have been added: Israel, Poland, Maoists (Chinese Rebels), Russia (Rebels), Confederate States of America (US Rebels).

3 Combat system
Recalculated armor for vehicles.
Made a recalculation of survivability, visibility and disguise of units (main the emphasis is on the infantry).
The range was recalculated (in the direction of increasing the range), rate of fire, accuracy and penetration of weapons.
Reworked the system for assigning military ranks and the number of units issued to the player.

Mod creators
Cleric - the author of the mod, maps, scripts, textures;
Yaguar - models of vehicles;
ildar - description of equipment;
LeonidS, ildar, urban - test of missions and companies;
Bruticus, urban - intro and outro clips;
Sprut is a mod installer.

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