Food Preservation Plus
This mod addresses the need of vanilla friendly food preservation. Make smoked or salted meat/fish, canned food, vinegar, ethanol, glue, salt and much more. Use ethanol to make vodka or to refill a generator, refine food to biogas, find salt rocks and crush them to salt. It is also a good workaround for not having natural cold storage system - YET.
Use Craft Helper to see exact unit quantities of some of the recipes.
Canning details :
- Can carrots, cabbage and tomatoes. Cans last forever, just as in vanilla.
- Overhauled vanilla jarring - jars last about an year now. They also give back a empty jar and a lid when opened.
- Vanilla potatoes and cabbages are heavier and potatoes last longer - 30 to 60 days. It is implied the potatoes are kept in somewhere cool.
Meatwork details :
- All meat related recipes will accept meat by the unit - no matter how it has been cut.
- Meat can be canned, salted, smoked or eaten in any other way you want.
- All bigger animals(From The Hunting Mod) , depending on their size, will produce certain amount of steak slabs, leather strips and bones when butchered.
- Big steak slabs can be cut into smaller pieces to be shared with a friend, stored, cooked or traded more easily.
- Small trapped/hunted animal, both from vanilla and Hunting Mod are butchered the vanilla way.
- Raw canned meat needs to be heated in fire so it will change to normal canned meat.
- Smoked meat/fish needs to be smoked for about 10-12 hours. Lasts 6-10 days.
- Salted meat can also be made from various meat types. Lasts 15-20 days.
Brewing details :
- Brew Ethanol from potatoes/corn and yeast.
- Brew Vinegar from ethanol and vegetables.
- Brewing and canning equipment such as wooden barrels and can sealers can be either looted or crafted.
- Just make a brew and place the barrel on the ground and leave it be.
- Ethanol takes 15 days to get ready.
- Vinegar takes 10 days to get ready.
- When the brew is ready, you can open the barrel while holding 5 empty bottles and voilaa - you get 5 bottles of ethanol/vinegar and your barrel can be used for the next brew.
- Ethanol+Water can be mixed into vodka.
- Ethanol can be also used as fuel.
- You can use the vodka as a drink or to disinfect stuff.
Other :
- Sweet Juice can be stomped out of certain veggies and used as sugar - it also produces yeast as a by product.
- Mushrooms can be stomped straight to yeast.
- Cook tallow from any animal meat.
- Make candles from tallow. Candles last 6 times longer.
- Tallow can be used in cooking recipes as an oil/lard/margarine.
- Glue can be made out of bones and leather. Glue lasts 2 times longer.
- Soap can be made out of animal meat. Soap lasts 5 times longer.
- Make dried berries out of strawberries.
- Foragable salt rocks that can be crushed into salt(Found in Forests/Vegetation/Farmlands).
- Refining Biogas(Propane) from all sorts of food.
- You can empty all cans(Vanilla too) from food(Even rotten).
- Tweaked strategic lootable food nutrition values(Canned/Dried/Chips/Sweets)
Everything related to canning, jarring, smoking, salting and brewing needs a certain skill + a recipe book.
Updates to this mod are 100% savegame friendly and wont break anything. Works in MP and is friendly with both vanilla and other mods.
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