RimSex: RimJobWorld + Addons NSFW
RimJobWorld mod for Rimworld - adds the colonists' need for sex, it adds great functionality and character capabilities.
RimJobWorld mod for Rimworld - adds the colonists' need for sex, it adds great functionality and character capabilities.
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items.
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on one major aspect.
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving.
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming.
This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs.
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile.
Quarry for collecting rocks and resources in flat terrain.
You will automatically get notified whenever a colonist levels up. Advanced configuration is available in the Mod settings.
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum.
This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanilla Furniture Expanded is not required to play with this module.
This mod replaces the vanilla Gear tab UI with an RPG style inventory screen. It also displays small icons denoting if the apparel is worn by corpse or is forced to wear.
Adds animal-related quality-of-life enhanсements.
- tooltips with recipe information - icons in thing filters - icons for some surgery icons
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally.
For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time.
This mod gives you the ability to craft your own prostheses and artificial organs. Starting with basic prostheses like a peg leg or a hook hand, you can research everything you can think аbout: Simple prostheses like the vanilla ones, countless new, bionic body parts and even advanced bionics. But
Shows a pawn's weapon icon on the colonist bar. When a pawn has been drafted their equipped weapon icon will display under the pawn's avatar on the colonist banner.
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready
Changes the graphic for body part boxes and adds icons depending on what's inside.
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same.
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will.
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty .
Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.