One-Handed Sawed-Off Double Barrel Shotgun
This mod will allow you to use the sawed-off double barrel shotgun as a one handed weapon, and will also allow you to holster it
This mod will allow you to use the sawed-off double barrel shotgun as a one handed weapon, and will also allow you to holster it
A pack with a huge amount of weapons, Brita Pack, in Project Zomboid.
The GunFighter Mod changes the way Firearms works in Project Zomboid, and was created to run in tandem with BRITA's WEAPON PACK. Unless weapon script is formatted within certain parameters and contains certain required information, some features of this mod [WILL NOT WORK]...
This mod allows you to start as a highly trained black-operations operative, known only to a select few as the "Insurgents", sent into the Knox Event's Exclusion Zone for a highly classified mission.
This mod adds new craftable silencers and is 100% compatible with existing saves. You will require a screwdriver to attach all silencers. This is how it works in vanilla.
Chainsword melee weapon mod. Based on the space marine chain sword from the Warhammer 40k universe.
How often have you found yourself thinking that knives do too little damage, are short-lived, and feel like the weakest weapons in the game? Or maybe you're tired of the endless crafting of Homemade spears that break quickly and wish that attaching a weapon to a spear made any real sense?
Are you fed up with military firearms that are supposed to be powerful but are poorer than the average pistol? Adjust the performance of some of the guns added in Firearms B41 to make them more deadly and effective.
This mod changes the originally created mod Sentry Turrets and turns them into Angry Turrets. But don't use Angry and Sentry Turrets simultaneously!
There are many of guns in Arsenal Gunfighter Mod. But the gun sound are all the same. For example, guns that use 5.56 rounds all sound the same.
Usa las mejores armas cuerpo a cuerpo antiguas hechas hace años en el México- Tenochtitlán.
Adds a Silencer / Suppressor as a weapon part that can be attached to Pistols, and Rifles. It reduces the sound the gun makes by 90% but slightly lowers max range and chance to hit .
Add a cosplay store to the synthesis bar, use banknotes to buy.
Adds some fantasy/tactical mixed equipment and weapons i made for the game, in a balanced manner, to be LOOTED! Fantasy items are optional in the mod list selection (see list for reference).
新增角色服装: 吉尔背心牛仔裤(生化危机3重置版吉尔) 吉尔抹胸短裙(生化危机3吉尔) R.P.D.警服(生化危机2重置版里昂)
Adds 6 new vanilla friendly weapons to your world: - Hand Hatchet - Splitting Axe - Cheap Survival Knife - Survival Knife
Overall firearms overhaul.
This mod just creates 3 new recipes to accept Brita's weapons for use in the Sentry turrets. The Sentry Turret's original recipe is UNCHANGED. I did not overwrite it in case someone who doesn't use Brita's mod accidentally downloads this mod.
Adds 3 different kinds of working Sentry/Turret gun into the game, they consume ammo and shoot zombies.
In the office, a stapler is used to bind papers – but that method doesn’t work on the undead and that’s why we use the Swingline 646 Tactical Stapler! It’s a stapler no zombie-hunting office worker should be without!
This game uses different coordinates for firearms and melee weapons. Two firearms at the same time will appear offset. It also selects a random bag skin when creating. I don't know how to change it.
Not gonna pretend this isn't OP as hell! But I finally worked out burst fire and movie sounds for my M41A rifle, and decided to release it as a separate mod to the replica release.
Adds the "Atchisson AA-12" on your game!
INCLUDES THE FOLLOWING MODULES: - ammo straps carry ammo - assault boots - back rig - backpack attachments - bulletproof vest repairs
This mod provides some ancient and modern Chinese cold weapon style models. Due to the large number of Chinese cold weapon styles, only a small number of weapon models have been added. Currently, it is still being improved. I hope you like it.
Introduces to the game fully functional sharpness mechanic for chosen Affected Weapons (see list below). Sharp blades will do much more damage than blunt ones and each hit on zeds, doors or trees will gradually blunten the blade.
This mod allows to tweak Holsters' and Belts' weight reduction. By default it is set to 75% for Holsters and 30% for Belts (= standard vanilla value), but both can be changed by the player using Mod Options mod.
This mod adds a ton of new post apocalyptic / homemade melee weapons! These can be made with various recources and tools you find troughout the world.