Animation Queue Fix
Fixes the queue getting overloaded when a lot of animations are queued for loading at the same time.
Fixes the queue getting overloaded when a lot of animations are queued for loading at the same time.
A SKSE framework plugin that replaces animations depending on configurable conditions. In-game editor. Backwards compatible with more features. Extensible by other SKSE plugins. Supports SE/AE/VR. Open source.
A SKSE plugin that lets annotated events in paired animations work like in normal animations. Also causes the game to create synchronized animation bindings on demand, freeing up a few hundred animation slots for use by animation replacers. Supports SE/AE/VR. Open source.