The Wasteland (A21.2)
An overhaul adding in new weapons, items, enemies, and POIs.
An overhaul adding in new weapons, items, enemies, and POIs.
Get loot from tractors, forklifts, burnt cars, corpses, body bags, traffic cones, plastic barrels, wood barrels, gas meters, electrical panels and many other places not lootable previously!
This mod will increase the spawning of books in mailboxes, file cabinets, bookcases, bookstore shelves and Crack-A-Book boxes. It should eliminate the scrap paper found in the mailboxes, also.
This mod adds some initial starting items to the game to make the early days a little easier. Some food, drinks, health items, tools and weapons along with a bicycle
- Added many lootable containers that are not normally lootable. - Solar bank, Urinals, IV Stand, Water and wine barrels, Computers, Pet cage, Brown boxes, Pallets, TV pallets, Ice machine, Military crates, Sofas, Body bags.
A "Larger Stack" mod that add a more "reasonable" stack sizes to many items that make inventory management still relevant. Also makes a few extra items stackable
This mod adds 30+ new foods, drinks, and other consumables in the same style as the base game.
This mod contains over 250 items available to craft. Many of which were originally designed by Hernan, and all cleaned up for A21. Just about everything you loved about the Unnecessary But Beautiful mod remains.
This mod adds new recipes, and types of meat.Each animal drops its own meat and the mod's resource was tested during the overhaul of Undead Legacy!!
Overhaul Mod focused on giving seasoned players a new experience.
It is the Age of Oblivion. The world has been invaded by a species of unknown origin that has infected the population with some virus, transforming us into Zombies.
Progression Tree Overhaul -Added Game-Stage Difficulty Bonus -Added Supply Drops You can now call Airdrops -7 new Classes " Engineer, Survivalist, Hunter, Medic, Farmer, Miner and Scavenger" -144 slot backpack! 24 slot crafting queue.!
This is a configurable set of starter packages/items that that you can give a new player at first spawn in. I created these because on my servers the difficulty tends to be up there a little bit and the players tend to be veteran users who just want to get into the trenches and start taking back
This Mod Adds In Gems, These gems can be crafted through a skill tree And Also lower rank Gem and Special Gems Can be found In Zombie Loot depending on colour like Yellow,Blue,Red bags.
A Mod that allows the player to craft several additional storage containers using assets already in the game.
You haven't downloaded this mod yet. Medic Plus adds more variety to the medicine and healing items of the game. Early game healing is weaker but late game healing is stronger. Candy and Drugs are more viable for any build and offer stronger buffs but carry the risk of addiction! Each addiction is
With this little modlet, you can improve your survival experience by being able to re-loot all the ammo, medical, food, chemical and book piles after a set number of days(can be adjusted on your world settings).
Add night vision capabilities to your helmet!
Adds a rare book that gives a repeatable quest that rewards you with a skill point.
Simply increases the Number of Mod Slots to equal the Quality of the Item
Immersively adds Blessed Metal to the game! (how has this not been done already)
Allows you to pickup spike tarp Barbed fence and all types of mines.
A simple mod adds a turret that accepts 7,62mm ammo with the beautiful m60 sound.
This mod adds powered versions of the rollup doors that you can craft at the workbench. Works with Darkness Falls.
The only pair of glasses you will ever need in your entire life. Unless you get munched that's not the glasses fault.
Adds tons of new features and logic into the game. Also makes it easier for players to survive during startup, while increasing the difficulty of the vital combat mechanics of the game.
This adds more types of tacos for you to cook.
Adds Immersion to lootable items. (No loot respawns)